Dev C+ Unreal
- Nov 14, 2016 A Developer value means that your module will be available in the editor and in the development build but not in the shipping build; Once you perform these modifications, build your project and restart the editor. Then, go ahead and create a new C class that inherits the ActorComponent.
- Oct 24, 2016 William Sherif is a C programmer with more than eight years of experience in the programming world, ranging from game programming to web programming. Stephen Whittle is a game developer and educator with nearly 10 years of development experience, most of which has been done using Unreal Engine.
Apr 09, 2015 Timers are incredibly helpful for gameplay programming in Unreal Engine 4. The syntax is a little tricky if you’re not too familiar with C yet, this blog post will cover all the important features and syntax on how to use C timers effectively in your game.
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Dev C++ 5.11
Dev C+ Unrealized
02_BullCowGame
A simple word game designed to teach the basics of C++ and project / solution management. (ref:BC_URC) http://gdev.tv/urcgithub
C++ MIT 108 161 8 1 UpdatedJul 14, 2019 03_BuildingEscape
A simple First Person game to learn level building, lighting, Unreal Editor, C++ game logic, basic Blueprint and more. (ref: BE_URC) http://gdev.tv/urcgithub
C++ MIT 196 105 8 1 UpdatedJan 27, 2019 05_TestingGrounds
A Hunger-Games inspired FPS with large outdoor terrains. Advanced AI, basic networking, pickups, skeletal meshes, checkpoints and more. (ref: TG_URC) http://gdev.tv/urcgithub
C++ MIT 61 89 4 2 UpdatedOct 18, 2018 04_BattleTank
An open-world head-to-head tank fight with simple AI, terrain, and advanced control system in Unreal 4. (ref: BT_URC) http://gdev.tv/urcgithub
C++ MIT 277 133 0 1 UpdatedSep 25, 2018 01_Introduction
(ref: IS_URC) http://gdev.tv/urcgithub
3 17 0 0 UpdatedMay 22, 2018