Dev C 模糊

Script Hook RDR2 is released

Published on Nov 14, 2019

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Dev-C似乎目前只在信息学竞赛中使用。 信息学竞赛写的程序相比工程可以说是短得多,用不上Visual Studio这样的大型IDE(用这些IDE太过麻烦)。相比之下,Dev-C上手以及操作都很容易,对编写纯代码有很好的支持(如括号补全等功能都有),支持单步调试。. Dev C 5.11 原始程式碼除錯器 前言. 整合程式開發環境 (Integrated Development Environment, IDE, 例如 Visual C/C, Borland C, Dev C, Turbo C, Visual Studio Code, CodeBlocks, XCode 等等) 環境中原始程式碼除錯器 (Source Code Debugger) 是一個很好用的工具, 正確使用的情況下你可以很快地能夠看到程式執行時的錯誤,很快地找到你.

Script Hook RDR2 with the Native Trainer are finally released ! Have fun !

Fallout 4 Shadow Boost is released

Published on Nov 21, 2015

Users have noticed that in some locations of Fallout 4 fps gets low even with a good hardware, mostly it happens in the areas with lots of objects, Shadow Booost plugin is aimed to change that. This plugin adds an ability to dynamically control shadow draw distance depending on desired user defined fps. Make sure to test it out!

GTA V Classic Handling released

Published on May 23, 2015

GTA V features almost arcade car controls and physics, Classic Handling makes it the way it was in IV. Based on original IV handling, applies only to cars, including dlc ones. Enjoy!

Dev c 模糊 2017

Script Hook is released

Published on Apr 23, 2015

Script Hook V is released among with the Native Trainer ! Have fun with GTA V guys !

GTA V Native Database

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Published on Mar 5, 2015

NATIVE DB is launched! This project is aimed to gather every piece of information about script native functions that we have, think of it as of native wiki where anyone who wants to contribute can do so and everyone who needs the latest script documentation or the header with natives for ScriptHook can get it right there!

CLEO update

Published on Dec 5, 2014

Dev C 模糊 2017

Update for CLEO is here! Latest version of GTA San Andreas is fully supported now, library compatibility is improved! Also GTA San Andreas cheats script supports 3gb RAM devices now.

GTA V Script and Native Research

Published on Jun 22, 2014

Today our research on GTA V scripts and natives goes public, it includes decompiled scripts, natives and every other thing you need to know in order to start making script mods when PC version arrives. Research is available in this gtaforums topic.

openFormats I/O update

Published on Apr 18, 2014

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Dev c 模糊 2017

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openFormats I/O finally got the support of GTA IV fragments (*.oft), new version also comes with fixed tangents support.